TAG | ModBuilder
Phew. Almost two weeks of LANning is over. Goddamn I’m tired. This was probably my first day “free” so to say, having time over for programming. I’ve had a wonderful 6 days together with FiskFisk33 from Blue Entertainment, a very good friend of mine. We went home from DreamHack together, just figured out we would do that like 10 minutes before I was about to go. Love impulse actions. We’ve had a lot of fun and I actually finished Guitar Hero 3 on Medium. Goddammit I’m proud, but I suck at all those kind of games so at least I have a reason for bragging about it. Fun thing is I finished the last 3 songs on medium on my first try… or actually, my first try yesterday. I’ve been trying to beat them from Sunday and Monday when I got to that level, but I didn’t seem to work it out. And suddenly I completed “One” with Metallica and “The number of the beast” with Iron Maiden, along with the Guitar Battle against lou. On the first try! And I wussed out of Slash’s guitar battle, what the!? But when I tried to go on hard I simply failed. Or well, It DOES take a lot of practice but you know I don’t like to do that. I hope fisky gets over here so I can find a reason to even try to beat anything on hard, except for left4dead which was too easy even on expert or whatever. But that’s cause I’ve always been playing that together with Sany, and he keeps saving my ass.
Now if my writing gets boring you can always check out Mozilla’s blog post about “The Fastest Fox”, where some guy plays the banjo extremely fast. Banjo Hero: Metallica? Oh sheez. Whatever, I still don’t like how there’s Firefox logos all over the place… dammit, they ARE great but isn’t that a little bit of an overkill?
Anyway, to the programming shizzle now, I actually DID some programming today. Or well, I started doing some programming today. I’m working on a Battlefield 2 (and 2142) Tweak Analyzer and Simulator. Which means, it loads every goddamn .con and .tweak file into the software, being able to manipulate, edit, add or remove stuff to it. And analyze it, of course. It’s still in the works (as I just started), but it might be a start of ModBuilder 2.0. (*Hears fans screaming in the background*). That also makes it probably a lot greater and bugless then BF2Editor…? If I succed, that is. But, there is not a lot of chance that there will be a 3d editor for it unless someone actually writes me a plugin that can read the geometry files from Battlefield 2, or if I do it myself. But then I need to learn a bunch of coding languages so that might take some time. Goddammit.
Anyway I should actually be sleeping now. You’ll have to excuse me for any spelling or grammar mistakes as I’m still kind of in that jolt-coma or whatever. Blame me! Goodnight.
2 · 2.0 · Analyzer · Battlefield · BF2 · BF2Editor · Coma · Con · FiskFisk33 · Jolt · LAN · ModBuilder · Tweak
Yup, dPack v1.01 is released! It’s not a big launch and it doesn’t really do anything too fancy.
It’s made for keeping all my complicated settings files into one nice little compiled file. It’ll be used in ModBuilder 2.0 and probably other software’s. I like it, someone out there might find some other use for it?
Anyway, Download it here (1.9 mb) And sorry for the big file size, my compiler likes to make huge files, since it uses it’s own inbuilt DLLs which are about 2 mb’s in size from start.
Check out the Help tab in the Menu Bar to get starting with it. But, until i release something, it’ll be quiet un-usable. Or well, it’s all up to your own imagination.
101 · dPack · dpackv101.zip · dpak · dpk · ModBuilder · v1.01
See this logo? It’s for ModBuilder 2.0. Skovy made it, and guess what? I love it!
So yeha, i got the basics of the interface done, and the window is actually animating itself and looks totally awesome.
Oh, and i forgot to say that BenZo invented the Pie Race. He wanted me to say that…
So what more can i say?
I can say that i’m going to Dreamhack Winter, which will be 27 to 30th of November. I’ll actually be going there with FiskFisk33 and Gunish, you know, the famous tanker.
I’m working on the new movie too, it’s gonna be sweet.
This morning i was working on ModBuilder and some Effects for a new movie I’m making, and i actually got ModBuilder to animate itself very smoothly. It’s gonna rock. And the effects were polished, and they look awesome too.
So i went to a birthday party, or well, with old people, and when i came back i fixed our Filming server and we went on to film. It took quiet a while to setup the track we were going to film on, cause we were making Pie Race Extravaganza (or something like that?). It took about 1-2 hours just to get the track up, but we did, and we raced, and i won. Of course.
I believe they’ll include it in the “The Blue”-movie that’s coming up. Will be awsome to see me winning…
Blue · Extravaganza · ModBuilder · Pie · Race · The
Ah, i was just gonna go to bed when i realized i didn’t write on my blog today. So i booted my computer up quickly and here i am.
Today, dear blog, i’ve been learning After Effects (or well, trying to). It actually went quiet well, i made some particle effects and they looked sweet. Not good enough for any video or so, but they were OK for my first time in After Effects. Or well, at least i think so.
With a little help from Sany i think i’ll be pretty good at After Effects in some time.
That’s all for today, i gotta work on a new Movie tomorrow and do some programming on ModBuilder 2.0. (Doesn’t seem to be an end of what i could add onto ModBuilder…)
2 · Adobe · After Effects · Battlefield · ModBuilder
School’s taking a lot of time, and therefore pretty much everything that i work on is delayed, not by long, but a little.
But no, i can’t blame everything on School, today i’ve only played around with my friends in a Deathmatch mod and played a Practice Clan War Match against som Russian team. We won that match, don’t know by how much, but they got zero tickets.
I am working on ModBuilder 2.0, and it’s actually not one software anymore, but a core and an interface. Which means, anything on the local computer can contact the ModBuilderCore and do stuff, like an addon. And that’s how the interface will work, by contacting the ModBuilder Core. Which means, if you’re a programmer and know how to get IPCSockets to work (which isn’t really hard actually), you can simply make your own Addon to ModBuilder. What about auto-mods, where you don’t have to download a mod but just run a small installer? That’ll make a 20 mb mods less than 2 mb’s.
Aight, it’s time to get some Yoghurt and go for bed, i have school tomorrow. And we’re doing some weird trip around in the forest. With GPS. Oh well.
Mod · ModBuilder · School

